In this project, I focused on creating immersive and rewarding user flows for the game's progression systems. My contributions centered on the Battle Pass and Ranked Matchmaking interfaces, where I utilized a blend of glowing geometric shapes, sleek transitions, and impactful sound design to deliver a premium "level-up" experience.
- Battle Pass Progression: Designed the motion for the "Free Pass" and "Premium Battle Pass" systems, including the dramatic "Completed" animation sequence that rewards players with a sense of accomplishment.
- Tier Unlock Sequences: Created high-impact visual effects for unlocking rare items, such as the "Mendoza Secret Service" skin, featuring shimmering particle effects and dynamic character reveals.
- Ranked Interface & Points Breakdown: Developed the visual language for the Ranked Leaderboards and Points Breakdown screens, ensuring that competitive data was delivered with clarity and style.
- Placement & Division Rewards: Animated the transition between skill tiers (e.g., Gold to Diamond), using progressive meters and bold iconography to celebrate player advancement.
Credit
Client: Amazon Games
Role: Motion Designer